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56
project.godot
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56
project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="TankControl FixedCamera"
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run/main_scene="uid://chh7i0p81kr7x"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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PhantomCameraManager="*res://addons/phantom_camera/scripts/managers/phantom_camera_manager.gd"
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Global="*res://scripts/global.gd"
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[editor]
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version_control/plugin_name="GitPlugin"
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version_control/autoload_on_startup=true
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[editor_plugins]
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enabled=PackedStringArray("res://addons/phantom_camera/plugin.cfg", "res://addons/script_spliter/plugin.cfg")
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[file_customization]
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folder_colors={
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"res://addons/": "red",
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"res://characters/": "orange",
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"res://environments/": "yellow",
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"res://scripts/": "green"
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}
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[input]
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Quit={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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Debug={
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"deadzone": 0.2,
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"events": []
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}
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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textures/default_filters/use_nearest_mipmap_filter=true
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